BALLR / LEGAL
PRIVACY
POLICY.
Last updated: 17 October 2026 · Draft template — review before publishing
1. Who we are
BALLR is a virtual-reality street football game. The game and website are operated by [insert legal publisher / studio name] (“we”, “us” or “our”).
Privacy contact: [insert monitored privacy contact email]. Do not publish this page until a working contact method is added.
2. Information this website collects
This starter website is a static website and does not intentionally include account registration, advertising trackers, analytics scripts or a contact form. Your web hosting provider may process technical information such as IP address, browser details and server logs to deliver and protect the site. Check your chosen host's terms and settings to confirm what it logs.
If you add analytics, embedded videos, forms, cookies or other third-party tools, update this policy before enabling them.
3. Information the game may process
The final information processed by BALLR depends on the released build and services it uses. Before release, document whether the game or its service providers process items such as platform identifiers, multiplayer/session data, gameplay events, diagnostics, crash reports, voice data, user-generated content or support messages. Include only information that is actually collected, explain why it is needed, and identify relevant service providers.
Developer checklist: verify the actual Photon Fusion configuration, Unity services, Meta platform integrations and any analytics/crash-reporting SDKs. Do not assume that the game collects—or does not collect—any particular data until you have checked the implementation and provider settings.
4. How information is used
Where applicable, information may be used to operate the game and website, provide multiplayer functionality, maintain security, diagnose technical problems, respond to support requests and meet legal obligations. The final policy must state the actual purposes and legal bases that apply.
5. Sharing and service providers
Information may be processed by infrastructure and platform providers that are necessary to deliver the services, where those providers are actually used. List the relevant providers and link to their privacy information in the final version. We do not make a blanket claim here about data sales or sharing; confirm the real practices before publishing.
6. Retention and security
Explain how long each category of information is kept, how deletion requests are handled and what safeguards are used. Retention periods depend on the services and operational needs actually in place.
7. Children and young players
BALLR is a VR game and may be used by younger players. The publisher must assess applicable age requirements, platform rules, consent requirements and the laws in the countries where the game is offered. Do not knowingly collect personal information from children in a way that violates applicable law.
8. Your rights and choices
Depending on where you live, you may have rights to access, correct, delete or restrict certain personal information, or to object to some processing. Contact [insert privacy contact email] to make a request. The final policy should explain the rights that apply to your users and how they can exercise them.
9. International processing
If your providers process information outside your country, describe the relevant locations and safeguards where required by law. Confirm this against the providers you actually use.
10. Changes to this policy
We may update this policy as BALLR and its services evolve. The effective date will be updated when material changes are made.
11. Contact
Privacy questions: [insert monitored privacy contact email]
Publisher: [insert legal publisher / studio name]